Windows Development
Native applications using Win32, MFC, COM/ATL, and the C++ standard library.
DESKTOP & CROSS-PLATFORM DEVELOPMENT
Engineering services for desktop and cross-platform software applications.
OVERVIEW
Desktop software remains essential for performance-intensive, graphics-heavy, and document-centric workflows. We build and enhance native applications on Windows and macOS, and design architectures that let a single product serve multiple platforms.
Our experience spans C and C++ engines, platform-specific user interfaces, rendering pipelines, and the operating-system integration that professional applications depend on.
WHAT WE DELIVER
Native applications using Win32, MFC, COM/ATL, and the C++ standard library.
Cocoa, Objective-C, and Xcode-based applications, including XPC services.
Shared C/C++ cores with thin platform layers to reduce duplication and risk.
OpenGL, Direct2D, GDI+, Core Image, and Quartz for high-quality on-screen and print output.
Moving products to new platforms and processor architectures, including Apple Silicon (ARM64).
Multithreading and SIMD (SSE/AVX) techniques for responsive, efficient applications.
HOW WE WORK
Platform work carries real risk, so we start with an assessment of the codebase, dependencies, and third-party libraries, then plan the migration or build in verifiable stages.
TYPICAL OUTCOMES
Applications that respect each platform while sharing as much code as sensible.
Products prepared for new operating systems and processor architectures.
Efficient rendering and processing for demanding professional workflows.
TECHNOLOGIES & TOOLS
Technologies and implementation approach are selected according to the requirements of each engagement. View all technology capabilities
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